multiplayer (nicht fertig)
main.py
—
Python Source,
1 KB
Dateiinhalt
from visual import *
from bricks import *
from player import *
from ball import *
from gconn import *
scene.title="PongVPong"
scene.autoscale=False
scene.fullscreen=True
scene.userspin=False
scene.userzoom=False
scene.fov = 0.5 * math.pi
player0 = player()
b_ = ball()
b = ball()
b.v = vector(0, 0, 0)
b.pos = (20, 0, 0)
world = world()
world.worldgen()
g = GameConnection()
def startGame():
while True:
rate(200)
player0.move()
b_.collision(player0, world)