wie man die Maus abfragt (4) drag and drop.py
wie man die Maus abfragt (4) drag and drop.py — Python Source, 1 KB
Dateiinhalt
from visual import * scene.range = 5 kugel = sphere(pos=(-3,0,0), color=color.cyan) wuerfel = box(pos=(+3,0,0), size=(2,2,2), color=color.red) pick = None #das angeklickte Objekt - am Anfang keines while True: rate(30) if scene.mouse.events: m1 = scene.mouse.getevent() # get event if m1.drag and m1.pick == kugel: # if touched drag_pos = m1.pickpos # where on the ball pick = m1.pick # pick now true (not None) elif m1.drop: # released at end of drag pick = None # end dragging (None is false) if pick: # project onto xy plane, even if scene rotated: new_pos = scene.mouse.project(normal=(0,0,1)) if new_pos != drag_pos: # if mouse has moved # offset for where the ball was touched: pick.pos += new_pos - drag_pos drag_pos = new_pos # update drag position