collision part 2
(halbwegs) funktionierende collision mit baum
skifahrer.py — text/python-source, 3 KB (3261 bytes)
Dateiinhalt
from visual import *
from random import random
from threading import Thread
# Szene-Einstellungen
scene.userzoom = True # User darf zoomen?
scene.userspin = True # User darf rotieren?
scene.forward = (0,-5,10) # Kameraposition
scene.autoscale = False # Autoskalierung aktiv?
scene.range = 30 # Kameraabstand von scene.center
scene.center = (0,0,0) # Kamerablickpunkt: norm. (0,0,0)
scene.up = (0,1,0) # Rotationsachse Kamera: norm. (0,1,0)
scene.background = color.black # Hintergrundfarbe
scene.fov = 1 # Kamerawinkeloeffnung: norm. 1
scene.fullscreen = False # Vollbild? norm. False
scene.title = "Koordinaten" # Fenstertitel
scene.width = 600 # Fensterbreite: norm. 200
scene.height = 600 # Fensterhoehe: norm 200
scene.x = 50 # x-Koordinate d. Fensters: norm. 0
scene.y = 25 # y-Koordinate d. Fensters: norm. 0
class skifahrer(Thread, frame):
def __init__(self, pos=(0,10,-35)):
Thread.__init__(self)
frame.__init__(self)
self.arm1 = cylinder(radius=(1),length=(4),axis=(-1,0,5),pos=(-5,10,-35),color=color.red,frame=self)
self.arm2 = cylinder(radius=(1),length=(4),axis=(1,0,5),pos=(5,10,-35),color=color.red,frame=self)
self.ski1 = box(pos=(3,-5,-25),height=(0.5),length=(15),axis=(0,0,5),width=(2),color=color.green,frame=self)
self.ski2 = box(pos=(-3,-5,-25),height=(0.5),length=(15),axis=(0,0,5),width=(2),color=color.green,frame=self)
self.vski1 = vector(3,0,-25)
self.vski2 = vector(-3,0,-25)
def vektoranpassen(self):
self.vski1 = vector(self.vski1.x,0,-25)
self.vski2 = vector(self.vski2.x,0,-25)
def einsLinksFahren(self):
self.x+=1
self.vski1.x+=1
self.vski2.x+=1
def einsRechtsFahren(self):
self.x-=1
self.vski1.x-=1
self.vski2.x-=1
class baum(Thread, frame):
def __init__(self,pos=(5,-5,10)):
Thread.__init__(self)
frame.__init__(self)
self.stamm = cylinder(axis=(0,35,0),pos=(5,-5,10),radius=(4),length=(50),frame=self,material=materials.wood)
self.busch = sphere(radius=(15),pos=(5,52,10),color=color.green,frame=self)
self.vstamm = vector(0,0,self.stamm.z)
def vektoranpassen(self):
self.vstamm = vector(0,0,self.z)
def baumBewegtSich(self):
if self.z<=-45:
self.z=30
else:
rate(10)
self.z-=2
if __name__ == "__main__":
s1 = skifahrer()
b1 = baum()
s1.start()
b1.start()
while True:
s1.vektoranpassen()
b1.vektoranpassen()
print s1.vski2
b1.baumBewegtSich()
if (-8<=s1.vski2.x<= 10) and (s1.vski2.z - b1.vstamm.z >= 0):
print ("Collision -> TOD")
#exit()
if scene.kb.keys:
skk = scene.kb.getkey()
if skk=="left":
s1.einsLinksFahren()
elif skk=="right":
s1.einsRechtsFahren()