multiplayer (nicht fertig)
                
      
      
      
        
          
          
              
                
                main.py
              
              
                  —
                  Python Source,
                  1 KB
              
          
          
          
        
      
    
    
            
Dateiinhalt
from visual import *
from bricks import *
from player import *
from ball import *
from gconn import *
scene.title="PongVPong"
scene.autoscale=False
scene.fullscreen=True
scene.userspin=False
scene.userzoom=False
scene.fov = 0.5 * math.pi
player0 = player()
b_ = ball()
b = ball()
b.v = vector(0, 0, 0)
b.pos = (20, 0, 0)
world = world()
world.worldgen()
g = GameConnection()
def startGame():
    while True:
        rate(200)
        player0.move()
        b_.collision(player0, world)