0.1
Projekt3D4G.py — text/python-source, 1 KB
Dateiinhalt
from visual import *
from random import random
scene.width=600
scene.height=600
scene.title="3D 4 in a row"
#Matrix
#for i in range(4):
# for j in range(4):
# for k in range(4):
# 3dmatrix = [[[e1,e2,e3],[e3,e4,e5] ],
#zellex = 3dmatrix[0][3][1]
matrix = [[[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]],
[[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]],
[[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]],
[[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]]]
x=matrix[0][0][0]
print x
for i in range(4):
for j in range(4):
for k in range(4):
box(pos=(i,j,k),opacity=0.9)
while True:
rate(50)
if scene.mouse.events:
sme=scene.mouse.getevent()
if sme.press and sme.pick==matrix[0][x][y]:
print "hurra"