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Projekt3D4G.py — text/python-source, 1 KB

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from visual import *
from random import random

scene.width=600
scene.height=600
scene.title="3D 4 in a row"

#Matrix


#for i in range(4):
 #   for j in range(4):
  #      for k in range(4):
            

# 3dmatrix = [[[e1,e2,e3],[e3,e4,e5]   ],
            

#zellex = 3dmatrix[0][3][1]

matrix = [[[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]],
          [[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]],
          [[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]],
          [[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]]]

x=matrix[0][0][0]
print x

for i in range(4):
    for j in range(4):
        for k in range(4):
            box(pos=(i,j,k),opacity=0.9)

while True:
    rate(50)
    if scene.mouse.events:
        sme=scene.mouse.getevent()
        if sme.press and sme.pick==matrix[0][x][y]:
            print "hurra"
        
        


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